https://github.com/byronmayne/atompackagemanager
https://github.com/byronmayne/atompackagemanager
Last synced: 7 months ago
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- Host: GitHub
- URL: https://github.com/byronmayne/atompackagemanager
- Owner: ByronMayne
- Created: 2017-01-06T00:09:29.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2017-03-03T00:34:18.000Z (over 8 years ago)
- Last Synced: 2025-01-27T15:45:35.419Z (8 months ago)
- Language: C#
- Size: 1.86 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 2
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Metadata Files:
- Readme: README.md
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README
# Atom Package Manager
Atom is a libaray used to manage external libraries in Unity. The over all goal of Atom is the following.
* Download source from external sources (git currently).
* Compile source and insert result into Unity.
* Allow for custom defines and using the ones already defined in Unity.
* Customization of output per project.
* Handle dependencies.
* External's CS projects are added to the Unity solution.
* Selective files to include, no need to compile the whole source if you only need part of it.Right now in active development.
## Meta
Handcrafted by Byron Mayne [[twitter](https://twitter.com/byMayne) • [github](https://github.com/ByronMayne)]
Released under the [MIT License](http://www.opensource.org/licenses/mit-license.php).
If you have any feedback or suggestions for Atom Package Manager feel free to contact me.