https://github.com/bytecurdler/terraingenerator
A web application to generate terrain
https://github.com/bytecurdler/terraingenerator
Last synced: over 1 year ago
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A web application to generate terrain
- Host: GitHub
- URL: https://github.com/bytecurdler/terraingenerator
- Owner: ByteCurdler
- License: gpl-3.0
- Created: 2019-09-26T02:43:19.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2019-09-26T19:45:11.000Z (over 6 years ago)
- Last Synced: 2025-01-10T19:28:23.151Z (over 1 year ago)
- Language: Python
- Size: 676 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# TerrainGenerator
A web application to generate terrain
[terrainRaw.py](./terrainRaw.py) and [terrainRaw2.py](./terrainRaw2.py) is compiled using [makeX5](https://github.com/ILikePython256/makeX/blob/master/makeX5.py).
## Arguments
+ terrain.py:
Randomizes and expands a flat 1x1 terrain.
- reps (2): How many times to expand, smoothen and randomize.
+ terrain2.py:
Generates a randomized seed landscape and randomizes that.
- reps (2): See above.
- seed (?): Seed for random landscape.
- w (2): Width of seed landscape.
- h (2): Height of seed landscape.
- flux (0.1): Amount of randomization.
- range (4.0): Limits of seed landscape.
Note: Seed is displayed at bottom of page.