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https://github.com/bytekeeper/eternalspace


https://github.com/bytekeeper/eternalspace

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# EternalSpace
A little project to train game making. To simplify things, I use an existing game as inspiration:
Endless sky - https://endless-sky.github.io/ - a really good game!

Some basic mechanics are working:
* Flying around
* Landing (with some quirks)
* Jumping to other systems
* Asteroids collide with each other and projectiles, but not with ships
* Collision and physics are determined by the outline of ships/objects
* Basic mission system
* Dialogs and choices
* Checks for completion
* Basic modification on success/failure event

![Screenshot](/screenhosts/2016-11-21 18_56_45.png)
![Screenshot](/screenhosts/2016-11-27-1.png)
![Screenshot](/screenhosts/2016-11-27-2.png)