https://github.com/c0de4un/gl_sprite_batch
OpenGL 3+ sprite batching example. Uses VBOs & VAOs.
https://github.com/c0de4un/gl_sprite_batch
opengl-tutorial opengl3 sprite-batching vao vbo
Last synced: 5 months ago
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OpenGL 3+ sprite batching example. Uses VBOs & VAOs.
- Host: GitHub
- URL: https://github.com/c0de4un/gl_sprite_batch
- Owner: c0de4un
- License: mit
- Created: 2018-11-22T04:20:04.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-12-01T14:06:53.000Z (over 7 years ago)
- Last Synced: 2025-06-05T04:53:46.474Z (about 1 year ago)
- Topics: opengl-tutorial, opengl3, sprite-batching, vao, vbo
- Language: HTML
- Size: 5.71 MB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# gl_sprite_batch
OpenGL 3+ sprite batching example. Uses VBOs & VAOs.
Sprites can have different shader program & texture (or no texture).
Control:
- Left mouse button to add sprite ;
- close window to close app ;