https://github.com/c3d/tao-object-loader
A Tao3d modul to load 3D objects using GLC-Lib - Reads .obj or .3ds files.
https://github.com/c3d/tao-object-loader
Last synced: 12 months ago
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A Tao3d modul to load 3D objects using GLC-Lib - Reads .obj or .3ds files.
- Host: GitHub
- URL: https://github.com/c3d/tao-object-loader
- Owner: c3d
- License: gpl-3.0
- Created: 2014-10-30T21:05:09.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2019-03-22T19:22:46.000Z (about 7 years ago)
- Last Synced: 2025-06-22T13:07:19.737Z (12 months ago)
- Language: C++
- Size: 1.08 MB
- Stars: 1
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README
- License: LICENSE
Awesome Lists containing this project
README
glc-lib
Source code for the GLC_Lib library (http://www.glc-lib.net/)
License: LGPL
SVN repository is at:
https://glc-lib.svn.sourceforge.net/svnroot/glc-lib/glc-lib
Current version is: 2.2.0
+ some Taodyne changes to support colored objects (#1182)
+ upstream commits included in 2.2.1, to fix #1507
Note: glc-lib contains 2 project files (.pro):
* GLC_lib.pro: the real one (from the GLC lib source repository)
* glc-lib.pro: the project file used by the Tao module. Includes GLC_lib.pro
and redefines some variables so that "make install" does the right thing.