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https://github.com/cadaver/turso3d
Experimental 3D / game engine
https://github.com/cadaver/turso3d
3d cplusplus game-engine opengl
Last synced: 3 days ago
JSON representation
Experimental 3D / game engine
- Host: GitHub
- URL: https://github.com/cadaver/turso3d
- Owner: cadaver
- License: other
- Created: 2015-03-18T14:58:29.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2024-10-08T06:50:41.000Z (2 months ago)
- Last Synced: 2024-12-01T03:48:12.745Z (13 days ago)
- Topics: 3d, cplusplus, game-engine, opengl
- Language: C++
- Homepage:
- Size: 14.3 MB
- Stars: 264
- Watchers: 13
- Forks: 25
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: License.txt
Awesome Lists containing this project
- awesome-game-engines - Turso3d - Experimental 3D / game engine technology partially based on the Urho3D codebase. Expected to remain in an immature or "toy" state for the time being. (Uncategorized / Uncategorized)
README
# Turso3D
Experimental 3D / game engine technology partially based on the Urho3D codebase. Expected to remain in an immature or "toy" state for the time being.
- OpenGL 3.2 / SDL2
- Forward+ rendering, currently up to 255 lights in view
- Threaded work queue to speed up animation and view preparation
- Caching of static shadow maps
- Hardware occlusion queries that work on the octree hierarchy
- SSAO## Building
Execute one of the provided CMake scripts to generate build files in .build subdirectory (will be created). Execute with command line option -DTURSO3D_TRACY=1
to enable Tracy profiling.## Test application controls
- WSAD + mouse to move
- SHIFT move faster
- F1-F3 switch scene preset
- SPACE toggle scene animation
- 1 toggle shadow modes
- 2 toggle SSAO
- 3 toggle occlusion culling
- 4 toggle scene debug draw
- 5 toggle shadow debug draw
- F toggle windowed, fullscreen and borderless fullscreen
- V toggle vsync