Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/caellian/caellian
https://github.com/caellian/caellian
Last synced: 14 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/caellian/caellian
- Owner: Caellian
- Created: 2023-11-13T14:30:07.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-08-12T03:20:12.000Z (3 months ago)
- Last Synced: 2024-08-12T04:31:45.008Z (3 months ago)
- Size: 2.93 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
## About Me
I'm a software developer based in Croatia who likes hacking on a wide range of stuff'n'things™. I'm sceptical of fads in technology but not in a deprecative way - I usually test their capabilities and limitations before drawing assumptions.
I have a [web portfolio](https://tinsvagelj.net) that summarizes some of my projects and achievements. I often fork things to remind myself to contribute to the existing projects instead of rolling my own, but I tend to forget those. I also work on a lot of code locally that I just never publish because I have too high standards for initial releases of some projects.
Generally, I don't have patience to work on something I've already done, or continue maintaining stuff for a long time, which is why I prefer writing code that requires low maintenance. A lot of my personal projects collect dust because my interests often change, I archive them if I don't have any intent/motivation on revisiting them. While that looks bad on a resume, it gives me a good starting point for new ideas and has taught me to quickly adjust to changes and new development ecosystems.
99% of my projects are FOSS and public, if they're not that means they're in their infancy, garbage or generally not useful. Most of my university LaTeX/Typst repos exist only for archival purposes because I tend to lose notebooks so I wrote my notes down in a format that will persist and I can reiterate on.
I'm interested in game (engine) development, procedural content generatrion, systems programming, abstraction and metaprogramming, programming language development. I also dabble in some other random bits of science in which I'm much less proficient but they still peak my interest - such as medicine (psychology/psychopathology, anatomy), molecular biology and genetics, linguistics, and food science.