Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/caiquetorres/procedural-island-generator
System developed in Unity and C# that allows to create islands based on seeds and other information
https://github.com/caiquetorres/procedural-island-generator
csharp procedural-generation unity
Last synced: about 2 months ago
JSON representation
System developed in Unity and C# that allows to create islands based on seeds and other information
- Host: GitHub
- URL: https://github.com/caiquetorres/procedural-island-generator
- Owner: caiquetorres
- License: mit
- Created: 2022-07-16T14:47:26.000Z (about 2 years ago)
- Default Branch: develop
- Last Pushed: 2022-08-27T14:42:07.000Z (about 2 years ago)
- Last Synced: 2024-04-22T08:33:29.659Z (5 months ago)
- Topics: csharp, procedural-generation, unity
- Language: C#
- Homepage:
- Size: 1.46 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Procedural Island Generator
The project consists of a system that is capable of islands in a procedural way, that is, using a Unity engine and a set of algorithms the system creates more or less organic maps.
The height map of the islands is generated as base or perlin noise. The result of the generation without the colors can be seen below.
## Height map
## Color map
Using the same height map, colors can be added by regions, generating the effect seen below.