https://github.com/calinou/carbone_mobs
Carbone Mobs
https://github.com/calinou/carbone_mobs
minetest minetest-mod
Last synced: 18 days ago
JSON representation
Carbone Mobs
- Host: GitHub
- URL: https://github.com/calinou/carbone_mobs
- Owner: Calinou
- Created: 2015-06-04T18:16:49.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2019-09-25T21:18:59.000Z (over 5 years ago)
- Last Synced: 2025-03-29T12:34:41.384Z (26 days ago)
- Topics: minetest, minetest-mod
- Language: RPC
- Size: 332 KB
- Stars: 2
- Watchers: 3
- Forks: 2
- Open Issues: 1
-
Metadata Files:
- Readme: README.txt
Awesome Lists containing this project
README
=== MOBS-MOD for MINETEST-C55 ===
by PilzAdamInroduction:
This mod adds some basic hostile and friendly mobs to the game.How to install:
Unzip the archive an place it in minetest-base-directory/mods/minetest/
if you have a windows client or a linux run-in-place client. If you have
a linux system-wide instalation place it in ~/.minetest/mods/minetest/.
If you want to install this mod only in one world create the folder
worldmods/ in your worlddirectory.
For further information or help see:
http://wiki.minetest.com/wiki/Installing_ModsHow to use the mod:
See https://github.com/PilzAdam/mobs/wikiThis mod can be configured via following minetest.conf variables:
( reminder: minetest.conf lines starting with "#" are comments )* display_mob_spawn = true -> show you a message in the chat when a mob spawns. see https://github.com/PilzAdam/mobs/wiki
* only_peaceful_mobs = true -> "When you add only_peaceful_mobs = true to minetest.conf then all hostile mobs will despawn."
"They do spawn, but they immediately despawn." (see https://forum.minetest.net/viewtopic.php?id=551)So instead you can directly use this to avoid false-alarming spawn messages...
* spawn_friendly_mobs = true -> spawn friendly mobs (sheep, rat)
* spawn_hostile_mobs = true -> spawn hostile mobsFor developers:
The API documentation is moved to https://github.com/PilzAdam/mobs/wiki/APISome internal details:
* armor: lower values means better armor, means you need a better weapon to hurt it.
see e.g. https://github.com/PilzAdam/mobs/wiki/Dungeon-Master:
stone sword is OK to attack against armor value of 60.License:
Sourcecode: WTFPL (see below)
Grahpics: WTFPL (see below)
Models: WTFPL (by Pavel_S, see below)See also:
http://minetest.net/DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004Copyright (C) 2004 Sam Hocevar
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION0. You just DO WHAT THE FUCK YOU WANT TO.