https://github.com/callocgd/gd-2.206-decompiled
An attempt to get the actual source code for Geometry Dash 2.206/2.2074
https://github.com/callocgd/gd-2.206-decompiled
Last synced: 10 months ago
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An attempt to get the actual source code for Geometry Dash 2.206/2.2074
- Host: GitHub
- URL: https://github.com/callocgd/gd-2.206-decompiled
- Owner: CallocGD
- License: unlicense
- Created: 2024-06-01T21:13:34.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2024-12-13T20:22:58.000Z (over 1 year ago)
- Last Synced: 2025-08-09T09:26:24.567Z (10 months ago)
- Language: C++
- Homepage:
- Size: 12 MB
- Stars: 22
- Watchers: 2
- Forks: 1
- Open Issues: 3
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# GD-Decompiled
An attempt to get the source code for Geometry Dash through reverse engineering and decompiling the game.
## TODOS
- Port to gd-re's new repo.
## Tools Used
See this [repo](https://github.com/CallocGD/Geometry-Dash-Miscellaneous-Decomp-Tools) I try to post new scripts regularly for ghidra and more in here.
- [GD-Decomp-Deploy](https://github.com/CallocGD/GD-Decomp-Deploy) Built me this repository and all the currently found signatures since the repo's creation date.
- Ghidra
# FYI
- If we end up decompiling this game 100% know that I will not be sharing assests to the game to prevent piracy.
- If you make a discovery and post it the gd programming server or somewhere else __please give credit where due__ if this decomp is attached to it. __I'm tired of skids saying they found important shit when something has already been known about or discovered months or even years before by someone else.__
## NOTES
I will be first attempting to write a program in python to track our progress using libclang to parse through the C++ functions. This will be tricky but should give everyone enough time to start making me the broma files and hooks we all desperately need.
# Current TODOS
- Making All Http/s Requests in the Game's Code Open source for programmers to easily see & replicate (Because GDDocs sometimes gets it wrong)
- Decompiling GameObject 100% Where all of it's class members have been given accurate names
- Not Currently in the Mood to move Previous code I've done excluding GameLevelManager however feel free to fork and make pull requests if you need those ones.