https://github.com/cansik/seqosc-unity
The seqosc unity package.
https://github.com/cansik/seqosc-unity
Last synced: 9 months ago
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The seqosc unity package.
- Host: GitHub
- URL: https://github.com/cansik/seqosc-unity
- Owner: cansik
- Created: 2020-11-07T23:50:50.000Z (about 5 years ago)
- Default Branch: main
- Last Pushed: 2021-02-18T15:52:09.000Z (almost 5 years ago)
- Last Synced: 2025-02-05T06:43:44.207Z (11 months ago)
- Language: C#
- Size: 10.7 KB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# seqosc Unity
The idea of this project was to create a very simple protocol that defines the format on how to store recordings of Open Sound Control (OSC) packets. A difference to other OSC sequencer is that this format allows a recorder or player to work with OSC packets without interpreting them. This leads to a huge performance boost.
For more information, head over to the main [seqosc project](https://github.com/cansik/seqosc).
### Installation
Use the package manager to install this repository into your unity project.