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https://github.com/caranea/gameoflife2
https://github.com/caranea/gameoflife2
Last synced: 3 days ago
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- Host: GitHub
- URL: https://github.com/caranea/gameoflife2
- Owner: Caranea
- Created: 2017-05-31T00:40:40.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2017-10-02T12:11:24.000Z (over 7 years ago)
- Last Synced: 2024-11-23T17:15:55.979Z (2 months ago)
- Language: JavaScript
- Size: 13.7 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# GameOfLife2
JavaScript implementation of Life.
[Online](https://caranea.github.io/GameOfLife2/)
## How to use
Choose one of the patterns, or make your own by clicking single cells.
## Rules
1) Live cell with two or less live neighbors dies (underpopulation).
2) Live cell with more than three live neighbors dies (overcrowding).
3) Live cell with two or three live neighbors lives on.
4) Dead cell with exactly three live neighbors becomes a live cell.## Why is it interesting?
Life is a great example of how very complex and elaborate patterns can emerge from simple set of rules.
Read more about cellular automata at [Wikipedia](https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life)