https://github.com/carlos-benedetti/token-based-directional-sound
A module that lets your game's audio have a better 3d depth based on witch character token is selected
https://github.com/carlos-benedetti/token-based-directional-sound
foundry-vtt
Last synced: about 1 month ago
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A module that lets your game's audio have a better 3d depth based on witch character token is selected
- Host: GitHub
- URL: https://github.com/carlos-benedetti/token-based-directional-sound
- Owner: Carlos-Benedetti
- License: mit
- Created: 2023-01-11T12:10:16.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2023-10-11T11:02:10.000Z (over 1 year ago)
- Last Synced: 2025-02-16T03:19:47.952Z (3 months ago)
- Topics: foundry-vtt
- Language: TypeScript
- Homepage:
- Size: 215 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.MIT
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README
# Token Based Directional Sound


"A module that lets your game's audio have a better 3d depth based on witch character token is selected"
* **Author**: Carlos Benedetti (Feanor#2962)
* **Version**: 0.0.1-alpha
* **Foundry VTT Compatibility**: v9
* **System Compatibility**: Universal## Installation
In the setup screen, use the URL https://github.com/Carlos-Benedetti/token-based-directional-sound/releases/latest/download/module.json to install the module.
## Release Notes
See [CHANGELOG](CHANGELOG.md)## License
MIT License. Do what you will. PRs welcome.