https://github.com/casey/blaster
✯ Audio reactive visuals engine in C++/OpenGL
https://github.com/casey/blaster
Last synced: over 1 year ago
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✯ Audio reactive visuals engine in C++/OpenGL
- Host: GitHub
- URL: https://github.com/casey/blaster
- Owner: casey
- Created: 2018-06-23T20:08:08.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2021-04-30T05:04:51.000Z (about 5 years ago)
- Last Synced: 2025-03-18T15:49:07.873Z (over 1 year ago)
- Language: C++
- Homepage: https://rodarmor.com/blaster
- Size: 444 KB
- Stars: 22
- Watchers: 5
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# blaster
This repository an audio-reactive visuals generator. You can see samples of its output [here](https://rodarmor.com/blaster/).
It is written in C++, using a half-baked creative coding framework called `rmr`, which is terse and weird.
Check out the [justfile](justfile), which you can run with [just](https://github.com/casey/just), for how to build and run it. In short:
```
tup init
tup
./tmp/main --resolution=1080p --route=blaster
```