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https://github.com/castilloglenn/slime-smashers

Practicing system architectures best practices and code efficiencies (reusability and modularity) while creating a game that came out from an idea.
https://github.com/castilloglenn/slime-smashers

2d-game pygame

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Practicing system architectures best practices and code efficiencies (reusability and modularity) while creating a game that came out from an idea.

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**Early development stage - Untitled PyGame Project**

![cover](https://github.com/castilloglenn/untitled_pygame/assets/55197203/7dff499f-a502-489f-921d-e01f8217da37)

**New Test Environment**
![image](https://github.com/castilloglenn/untitled_pygame/assets/55197203/0868fe2c-5eaa-43d1-ae0a-b5d2b1f64b66)

**August 13, 2023**
![image](https://github.com/castilloglenn/untitled_pygame/assets/55197203/7f513b53-171f-4c4f-a5d6-84f5b8a1ea2f)

**September 7, 2023**
Initial name: Slime Smashers