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https://github.com/cbsaksager/polygonal-mesh-representation-unity

Polygon meshes are fundamental data structures in computer graphics, widely used to represent 3D surfaces. The aim of this project is to investigate alternatives to the half-edge data structure. Specifically, the project will focus on a vertex-centered approach inspired by rotation systems.
https://github.com/cbsaksager/polygonal-mesh-representation-unity

computer-graphics geometry-processing mesh-refinement

Last synced: 12 months ago
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Polygon meshes are fundamental data structures in computer graphics, widely used to represent 3D surfaces. The aim of this project is to investigate alternatives to the half-edge data structure. Specifically, the project will focus on a vertex-centered approach inspired by rotation systems.

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