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https://github.com/cdlm/pharo-carcassonne
An object-oriented implementation of Carcassonne
https://github.com/cdlm/pharo-carcassonne
carcassonne exercise game pharo pharo-smalltalk
Last synced: 4 days ago
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An object-oriented implementation of Carcassonne
- Host: GitHub
- URL: https://github.com/cdlm/pharo-carcassonne
- Owner: cdlm
- Created: 2017-02-19T18:18:04.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2020-03-27T16:49:40.000Z (almost 5 years ago)
- Last Synced: 2024-12-18T21:36:08.884Z (23 days ago)
- Topics: carcassonne, exercise, game, pharo, pharo-smalltalk
- Language: Smalltalk
- Size: 61.5 KB
- Stars: 1
- Watchers: 3
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# An object-oriented implementation of Carcassonne
[![Build Status](https://travis-ci.org/cdlm/pharo-carcassonne.svg?branch=master)](https://travis-ci.org/cdlm/pharo-carcassonne)
[Carcassonne](http://www.hans-im-glueck.de/english/) is a well-known tabletop
game where you build a map of adjacent tiles, and claim points by building and
claiming cities, roads, and fields.This started as an experiment in OO design, in [Pharo](http://pharo.org).
### Other implementations
[C++](https://github.com/ThomasHermans/Carcassonne),
[Clojure](https://github.com/djui/carcassonne),
[CoffeeScript](https://github.com/josherich/carcassonne),
[Java](https://github.com/svenmeys/Carcassonne),
[Javascript](https://github.com/andreasonny83/carcassonne-scoreboard-client),…and IMHO the best of all, a set
of [Lego designs for the tiles](https://github.com/iamcal/lego-carcassonne),
with [3D renders](http://www.iamcal.com/lego-carcassonne/)
in [POV-Ray](http://povray.org). Awesome!