https://github.com/cdrinmatane/SSRT
Real-time indirect diffuse illuminaton using screen-space information for Unity.
https://github.com/cdrinmatane/SSRT
graphicsprogramming raytracing rendering screenspace shaders ssrt unity unity3d unity3d-games
Last synced: about 1 month ago
JSON representation
Real-time indirect diffuse illuminaton using screen-space information for Unity.
- Host: GitHub
- URL: https://github.com/cdrinmatane/SSRT
- Owner: cdrinmatane
- License: mit
- Created: 2019-07-11T19:19:10.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2020-10-03T13:32:19.000Z (over 4 years ago)
- Last Synced: 2024-11-10T17:45:58.941Z (7 months ago)
- Topics: graphicsprogramming, raytracing, rendering, screenspace, shaders, ssrt, unity, unity3d, unity3d-games
- Language: C#
- Homepage:
- Size: 17.9 MB
- Stars: 307
- Watchers: 21
- Forks: 28
- Open Issues: 4
-
Metadata Files:
- Readme: README.md
- License: LICENSE