https://github.com/cemuka/inventorysystem
a basic drag and drop inventory system
https://github.com/cemuka/inventorysystem
drag-and-drop game-development inventory ui unity unity2d unity3d
Last synced: 12 months ago
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a basic drag and drop inventory system
- Host: GitHub
- URL: https://github.com/cemuka/inventorysystem
- Owner: cemuka
- Created: 2020-02-22T21:48:21.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2021-04-24T09:31:16.000Z (about 5 years ago)
- Last Synced: 2025-02-28T16:55:39.865Z (over 1 year ago)
- Topics: drag-and-drop, game-development, inventory, ui, unity, unity2d, unity3d
- Language: C#
- Homepage:
- Size: 103 MB
- Stars: 26
- Watchers: 1
- Forks: 4
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README

This is a concept project to build a drag and drop inventory system in unity using with unity ui components.
I used `Signals` for listening and emitting events.
https://github.com/cemuka/SignalSystem
Added a database editor tool to define new items.

Implemented so far:
- Item database and editor tool
- Drag and drop slots
- Stacking items
- Tooltip
- Tooltip checking borders
- Swap slots
- Vendor
- Right click sell
Todo features:
- Buy and sell stackable items by amount