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https://github.com/cesarvr/fractal-gl
An nice Graphics API in constant evolution.
https://github.com/cesarvr/fractal-gl
Last synced: about 1 month ago
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An nice Graphics API in constant evolution.
- Host: GitHub
- URL: https://github.com/cesarvr/fractal-gl
- Owner: cesarvr
- Created: 2015-03-24T22:38:38.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2015-11-15T15:51:28.000Z (about 9 years ago)
- Last Synced: 2023-05-15T07:20:20.354Z (over 1 year ago)
- Language: JavaScript
- Homepage:
- Size: 8.38 MB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# fractal-gl
An nice Graphics API in constant evolution.## Features
- The API has a math library for 2d/3d vector and for 4x4 matrices.
- WebGL buffer handling.
- Shader API for easy shader linking.
- Some geometry classes for efficient packing.
- Texture capabilities is under construction.
- Multithread [Web Workers].## For now only 2D, but here some demos showcasing the API.
- This is a koch fractal, with some linear interpolation between the points, [multi-thread] using webworkers. assign a thread to compute each side.
[http://cesarvr.github.io/fractal-gl/thread.html]- This is a koch fractal, with some linear interpolation between the points.
[http://cesarvr.github.io/fractal-gl/lerp_draw.html]- Procedural generated old school XOR Texture.
[http://cesarvr.github.io/fractal-gl/sierpinski.html]- Procedural generated old school XOR Texture.
[http://cesarvr.github.io/fractal-gl/texture_xor.html][http://cesarvr.github.io/fractal-gl/lerp_draw.html]: http://cesarvr.github.io/fractal-gl/lerp_draw.html
[http://cesarvr.github.io/fractal-gl/texture_xor.html]: http://cesarvr.github.io/fractal-gl/texture_xor.html
[http://cesarvr.github.io/fractal-gl/sierpinski.html]: http://cesarvr.github.io/fractal-gl/sierpinski.html
[http://cesarvr.github.io/fractal-gl/thread.html]: http://cesarvr.github.io/fractal-gl/thread.html