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https://github.com/chadpaulson/feztris

Video game experiment inspired by Fez's camera mechanic and puzzle games like Tetris.
https://github.com/chadpaulson/feztris

android camera-mechanic concept game mobile-game puzzle-game swipe unity video-game

Last synced: 11 months ago
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Video game experiment inspired by Fez's camera mechanic and puzzle games like Tetris.

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README

          

![feztris](https://raw.github.com/chadpaulson/feztris/master/Assets/splash.png)
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### Overview

Experiment / 3D puzzle game using a camera mechanic inspired by Fez. The project started out as a Mac game intended for Ouya, GameStick, etc. When I play tested the initial game modes with a PlayStation 3 Dual Shock controller the game felt a bit clunky and I couldn't find a way to improve the experience.

I left the project alone until Unity's free mobile licensing announcement inspired me to give it one last shot on Android and iOS. The mobile build is more fun, but I think I'm done with this concept and thought I would share.

Pardon the mess.

### How To Play

[![Feztris](https://raw.githubusercontent.com/chadpaulson/feztris/master/feztris_demo.gif "Feztris running on iPhone Simulator")](http://www.youtube.com/watch?v=e7X4KEylbpc)

Touch and [swipe similarly colored blocks](http://www.youtube.com/watch?v=e7X4KEylbpc) to match. A score multiplier kicks in when you match more than 3 blocks. Swipe the sides of the screen to rotate the cube.

### Play The Game

An Android 2.3.3 (OpenGL ES 2) [APK is available](https://raw.github.com/chadpaulson/feztris/master/feztris-v0.1.apk). You can build the game for all platforms with Unity 4 and, if you are targeting iOS devices, a valid provisioning profile. View the platform notes below for details.

### Platform Support

For those targeting Android and iOS, please build the latest commit. For those targeting the latest stable version for Mac and PC, please build commit [c56e7a70d4](https://github.com/chadpaulson/feztris/commit/c56e7a70d4d7b3fb63244f460e725697e7a8e4ac). Below is a breakdown of platform support.

#### iOS

* started: [14fde45581](https://github.com/chadpaulson/feztris/commit/14fde455818033f64e85c99413df3685cb8f930b)

#### Android

* started: [e3f773d892](https://github.com/chadpaulson/feztris/commit/e3f773d8924d7e3c11decf56ffcbae41a4bb47f8)

#### Mac and PC

* ended: [c56e7a70d4](https://github.com/chadpaulson/feztris/commit/c56e7a70d4d7b3fb63244f460e725697e7a8e4ac)
* started: [3ba19a9aae](https://github.com/chadpaulson/feztris/commit/3ba19a9aae7fb2a1272828b7c25a1ed347676b2a)

### Motivation

An excuse to develop in Unity while exploring a half-baked concept.