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https://github.com/chandra179/go-template
https://github.com/chandra179/go-template
Last synced: 4 days ago
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- Host: GitHub
- URL: https://github.com/chandra179/go-template
- Owner: Chandra179
- License: other
- Created: 2024-08-31T07:55:32.000Z (5 months ago)
- Default Branch: master
- Last Pushed: 2024-12-04T14:23:24.000Z (2 months ago)
- Last Synced: 2024-12-13T16:59:04.418Z (about 2 months ago)
- Language: Go
- Size: 103 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# Standard Go Project Layout
## Go Directories
### `/cmd`
Main applications for this project.
The directory name for each application should match the name of the executable you want to have (e.g., `/cmd/myapp`).
Don't put a lot of code in the application directory. If you think the code can be imported and used in other projects, then it should live in the `/pkg` directory. If the code is not reusable or if you don't want others to reuse it, put that code in the `/internal` directory. You'll be surprised what others will do, so be explicit about your intentions!
It's common to have a small `main` function that imports and invokes the code from the `/internal` and `/pkg` directories and nothing else.
See the [`/cmd`](cmd/README.md) directory for examples.
### `/internal`
Private application and library code. This is the code you don't want others importing in their applications or libraries. Note that this layout pattern is enforced by the Go compiler itself. See the Go 1.4 [`release notes`](https://golang.org/doc/go1.4#internalpackages) for more details. Note that you are not limited to the top level `internal` directory. You can have more than one `internal` directory at any level of your project tree.
You can optionally add a bit of extra structure to your internal packages to separate your shared and non-shared internal code. It's not required (especially for smaller projects), but it's nice to have visual clues showing the intended package use. Your actual application code can go in the `/internal/app` directory (e.g., `/internal/app/myapp`) and the code shared by those apps in the `/internal/pkg` directory (e.g., `/internal/pkg/myprivlib`).
You use internal directories to make packages private. If you put a package inside an internal directory, then other packages can’t import it unless they share a common ancestor. And it’s the only directory named in Go’s documentation and has special compiler treatment.
### `/pkg`
Library code that's ok to use by external applications (e.g., `/pkg/mypubliclib`). Other projects will import these libraries expecting them to work, so think twice before you put something here :-) Note that the `internal` directory is a better way to ensure your private packages are not importable because it's enforced by Go. The `/pkg` directory is still a good way to explicitly communicate that the code in that directory is safe for use by others. The [`I'll take pkg over internal`](https://travisjeffery.com/b/2019/11/i-ll-take-pkg-over-internal/) blog post by Travis Jeffery provides a good overview of the `pkg` and `internal` directories and when it might make sense to use them.
It's also a way to group Go code in one place when your root directory contains lots of non-Go components and directories making it easier to run various Go tools (as mentioned in these talks: [`Best Practices for Industrial Programming`](https://www.youtube.com/watch?v=PTE4VJIdHPg) from GopherCon EU 2018, [GopherCon 2018: Kat Zien - How Do You Structure Your Go Apps](https://www.youtube.com/watch?v=oL6JBUk6tj0) and [GoLab 2018 - Massimiliano Pippi - Project layout patterns in Go](https://www.youtube.com/watch?v=3gQa1LWwuzk)).
See the [`/pkg`](pkg/README.md) directory if you want to see which popular Go repos use this project layout pattern. This is a common layout pattern, but it's not universally accepted and some in the Go community don't recommend it.
It's ok not to use it if your app project is really small and where an extra level of nesting doesn't add much value (unless you really want to :-)). Think about it when it's getting big enough and your root directory gets pretty busy (especially if you have a lot of non-Go app components).
The `pkg` directory origins: The old Go source code used to use `pkg` for its packages and then various Go projects in the community started copying the pattern (see [`this`](https://twitter.com/bradfitz/status/1039512487538970624) Brad Fitzpatrick's tweet for more context).
### `/vendor`
Application dependencies (managed manually or by your favorite dependency management tool like the new built-in [`Go Modules`](https://go.dev/wiki/Modules) feature). The `go mod vendor` command will create the `/vendor` directory for you. Note that you might need to add the `-mod=vendor` flag to your `go build` command if you are not using Go 1.14 where it's on by default.
Don't commit your application dependencies if you are building a library.
Note that since [`1.13`](https://golang.org/doc/go1.13#modules) Go also enabled the module proxy feature (using [`https://proxy.golang.org`](https://proxy.golang.org) as their module proxy server by default). Read more about it [`here`](https://blog.golang.org/module-mirror-launch) to see if it fits all of your requirements and constraints. If it does, then you won't need the `vendor` directory at all.
## Service Application Directories
### `/api`
OpenAPI/Swagger specs, JSON schema files, protocol definition files.
See the [`/api`](api/README.md) directory for examples.
## Common Application Directories
### `/configs`
Configuration file templates or default configs.
Put your `confd` or `consul-template` template files here.
## Other Directories
### `/docs`
Design and user documents (in addition to your godoc generated documentation).
See the [`/docs`](docs/README.md) directory for examples.
### `/tools`
Supporting tools for this project. Note that these tools can import code from the `/pkg` and `/internal` directories.
See the [`/tools`](tools/README.md) directory for examples.
### `/scripts`
`.sh` for automating repetitive tasks, configuring environments, running sequences of commands, or managing software builds and deployments.