https://github.com/charlesaverill/aftn.ml
https://github.com/charlesaverill/aftn.ml
Last synced: about 2 months ago
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- Host: GitHub
- URL: https://github.com/charlesaverill/aftn.ml
- Owner: CharlesAverill
- License: mit
- Created: 2025-02-10T22:39:54.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2025-02-19T23:09:02.000Z (2 months ago)
- Last Synced: 2025-02-19T23:21:09.340Z (2 months ago)
- Language: OCaml
- Homepage: https://charlesaverill.github.io/aftn.ml/
- Size: 31 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# ALIEN: Fate of The Nostromo
This is a terminal-based clone of the ["ALIEN: Fate of The Nostromo" board game](https://boardgamegeek.com/boardgame/332321/alien-fate-nostromo),
implemented in OCaml (see my original [C implementation](https://github.com/CharlesAverill/aftn)).## Installation
```sh
opam install . --deps-only
dune install
```## Usage
```sh
Usage: AFTN [OPTION...]
--characters Number of characters to play with
--use-ash Include Ash for a more challenging game
--map Path to an alternative game board. Run `aftn.ml --map-format` to see details
--print-map Prints the game map and exits
--locate-game-data Print location of game data
--help Display this list of options
```Check [game_data/maps/format.txt](https://github.com/CharlesAverill/aftn.ml/tree/main/game_data/maps/format.txt)
to create your own game boards