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https://github.com/charlesaverill/gbcamel

A Gameboy Color emulator written in OCaml
https://github.com/charlesaverill/gbcamel

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A Gameboy Color emulator written in OCaml

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# GBCamel

![logo](docs/media/logo_thin.png)

A Game Boy Color Emulator written in OCaml

See documentation and installation instructions [here](https://charlesaverill.github.io/GBCamel)

## Resources

- [Gameboy Crust](https://github.com/mattbruv/Gameboy-Crust) ([blog post](https://mattbruv.github.io/gameboy-crust/)) - A large portion of comments and general architectural notes were pulled from this project (MIT - Copyright (c) 2017 Matt P)
- [Z80 Instruction Set](https://gbdev.io/pandocs/CPU_Instruction_Set.html)
- [Decoding Gameboy Z80 Opcodes](https://gb-archive.github.io/salvage/decoding_gbz80_opcodes/Decoding%20Gamboy%20Z80%20Opcodes.html) - An amazing explanation and table of Z80 instruction encoding
- [Building a Gameboy From Scratch](https://raphaelstaebler.medium.com/memory-and-memory-mapped-i-o-of-the-gameboy-part-3-of-a-series-37025b40d89b)
- [The Ultimate Game Boy Talk](https://www.youtube.com/watch?v=HyzD8pNlpwI)