https://github.com/charlesaverill/gbcamel
A Gameboy Color emulator written in OCaml
https://github.com/charlesaverill/gbcamel
Last synced: 20 days ago
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A Gameboy Color emulator written in OCaml
- Host: GitHub
- URL: https://github.com/charlesaverill/gbcamel
- Owner: CharlesAverill
- License: mit
- Created: 2023-08-04T23:18:51.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-08-12T19:09:17.000Z (9 months ago)
- Last Synced: 2025-02-14T09:47:40.153Z (2 months ago)
- Language: OCaml
- Homepage: https://charlesaverill.github.io/GBCamel/
- Size: 2.27 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# GBCamel

A Game Boy Color Emulator written in OCaml
See documentation and installation instructions [here](https://charlesaverill.github.io/GBCamel)
## Resources
- [Gameboy Crust](https://github.com/mattbruv/Gameboy-Crust) ([blog post](https://mattbruv.github.io/gameboy-crust/)) - A large portion of comments and general architectural notes were pulled from this project (MIT - Copyright (c) 2017 Matt P)
- [Z80 Instruction Set](https://gbdev.io/pandocs/CPU_Instruction_Set.html)
- [Decoding Gameboy Z80 Opcodes](https://gb-archive.github.io/salvage/decoding_gbz80_opcodes/Decoding%20Gamboy%20Z80%20Opcodes.html) - An amazing explanation and table of Z80 instruction encoding
- [Building a Gameboy From Scratch](https://raphaelstaebler.medium.com/memory-and-memory-mapped-i-o-of-the-gameboy-part-3-of-a-series-37025b40d89b)
- [The Ultimate Game Boy Talk](https://www.youtube.com/watch?v=HyzD8pNlpwI)