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https://github.com/chen0040/cpp-spline

Package provides C++ implementation of spline interpolation
https://github.com/chen0040/cpp-spline

b-spline bezier catmull-rom cpp interpolation splines

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Package provides C++ implementation of spline interpolation

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# cpp-spline

Package provides C++ implementation of spline interpolation

# Features

* Bezier Curve
* B-Spline
* CatmullRom

# Usage

# Bezier

To create a Bezier Curve in 2D or 3D environment:

```cpp
#include
#include "../../main/cpp/Bezier.h"
int main(char** argv, int argc) {
Curve* curve = new Bezier();
curve->set_steps(100); // generate 100 interpolate points between the last 4 way points

curve->add_way_point(Vector(1, 1, 0));
curve->add_way_point(Vector(2, 3, 0));
curve->add_way_point(Vector(3, 2, 0));
curve->add_way_point(Vector(4, 6, 0));
...

std::cout << "nodes: " << curve->node_count() << std::endl;
std::cout << "total length: " << curve->total_length() << std::endl;
for (int i = 0; i < curve->node_count(); ++i) {
std::cout << "node #" << i << ": " << curve->node(i).toString() << " (length so far: " << curve->length_from_starting_point(i) << ")" << std::endl;
}
delete curve;
}
```

# BSpline

To create a BSpline Curve in 2D or 3D environment:

```cpp
#include
#include "../../main/cpp/BSpline.h"
int main(char** argv, int argc) {
Curve* curve = new BSpline();
curve->set_steps(100); // generate 100 interpolate points between the last 4 way points

curve->add_way_point(Vector(1, 1, 0));
curve->add_way_point(Vector(2, 3, 0));
curve->add_way_point(Vector(3, 2, 0));
curve->add_way_point(Vector(4, 6, 0));
...

std::cout << "nodes: " << curve->node_count() << std::endl;
std::cout << "total length: " << curve->total_length() << std::endl;
for (int i = 0; i < curve->node_count(); ++i) {
std::cout << "node #" << i << ": " << curve->node(i).toString() << " (length so far: " << curve->length_from_starting_point(i) << ")" << std::endl;
}
delete curve;
}
```

# CatmullRom

To create a CatmullRom Curve in 2D or 3D environment:

```cpp
#include
#include "../../main/cpp/CatmullRom.h"
int main(char** argv, int argc) {
Curve* curve = new CatmullRom();
curve->set_steps(100); // generate 100 interpolate points between the last 4 way points

curve->add_way_point(Vector(1, 1, 0));
curve->add_way_point(Vector(2, 3, 0));
curve->add_way_point(Vector(3, 2, 0));
curve->add_way_point(Vector(4, 6, 0));
...

std::cout << "nodes: " << curve->node_count() << std::endl;
std::cout << "total length: " << curve->total_length() << std::endl;
for (int i = 0; i < curve->node_count(); ++i) {
std::cout << "node #" << i << ": " << curve->node(i).toString() << " (length so far: " << curve->length_from_starting_point(i) << ")" << std::endl;
}
delete curve;
}
```