https://github.com/cheshire137/mass-effect-3-texmod-autoit-script
An AutoIt script for loading Mass Effect 3 with a bunch of texture files.
https://github.com/cheshire137/mass-effect-3-texmod-autoit-script
autoit-script mass-effect texmod
Last synced: 4 months ago
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An AutoIt script for loading Mass Effect 3 with a bunch of texture files.
- Host: GitHub
- URL: https://github.com/cheshire137/mass-effect-3-texmod-autoit-script
- Owner: cheshire137
- Created: 2013-07-01T23:27:12.000Z (almost 12 years ago)
- Default Branch: master
- Last Pushed: 2013-07-02T00:44:06.000Z (almost 12 years ago)
- Last Synced: 2025-02-25T00:44:21.424Z (4 months ago)
- Topics: autoit-script, mass-effect, texmod
- Size: 105 KB
- Stars: 2
- Watchers: 3
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Mass Effect 3 TexMod AutoIt Script
There are a lot of lovely high-resolution textures for Mass Effect 3 that you
can apply by running the game with TexMod. However, it's a pain to manually
load each texture in [TexMod](http://www.fileplanet.com/205418/200000/fileinfo/Texmod-v0.9b),
hence this AutoIt script.## Usage
See a video of this in action [on YouTube](https://www.youtube.com/watch?v=0sif6iq6tVc).
1. Download `autoit-me3-textures.au3` above.
2. Use [AutoIt](http://www.autoitscript.com/site/autoit/) to edit the file, changing the path to TexMod.exe on line 1:ShellExecute("C:\Users\sarah\Documents\Mass Effect 3 textures\TexMod.exe")
You may also have to update the path to MassEffect3.exe on line 14:
ControlSetText("Select Executable", "","[CLASS:Edit; INSTANCE:1]","C:\Program Files (x86)\Origin Games\Mass Effect 3\Binaries\Win32\MassEffect3.exe")
Starting with line 31 are the .tpf texture files. If you use the same files
as me, you won't need to edit these lines. Otherwise, you'll need to update
these lines to tell TexMod which texture files to load. If there's a
texture file you don't want to load, you can comment it out from the AutoIt
script by putting a semicolon `;` at the beginning of the line.3. Under the Tools menu, hit Build, which will generate `autoit-me3-textures.exe`. You'll only have to do this step once. In the
future to launch Mass Effect 3 via TexMod with all your textures, you'll just
run the generated `autoit-me3-textures.exe`.
4. Put the generated .exe file into a folder with both TexMod.exe and all your
.tpf texture files. Run the .exe file and it'll open TexMod, load
MassEffect3.exe, load each texture file, and finally run Mass Effect 3 with all
the snazzy textures applied.## Where do I get texture files?
I got all my texture files from [this thread](http://social.bioware.com/forum/1/topic/368/index/9735492) on the Bioware forums.