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https://github.com/chkworks/VL.TheBigBang

This is a tutorial series for beginners of vvvv, a visual programming environment for technologists in creative coding, real-time visualization, multimedia art, interaction design, software engineering, and the like!
https://github.com/chkworks/VL.TheBigBang

creativecoding skia stride tutorial visualprogramming vl vvvv

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This is a tutorial series for beginners of vvvv, a visual programming environment for technologists in creative coding, real-time visualization, multimedia art, interaction design, software engineering, and the like!

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README

        

# VL.TheBigBang
This is a tutorial series covering all nodes and techniques to get you started with the visual programming environment vvvv and its language VL.

You can also find a short series of video tutorials based on these patches on Youtube.

https://youtube.com/playlist?list=PL2KeRstDQVRRVnzCHEambwAI4yWmpIF-p

If you find this material helpful, please consider supporting its development.

[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/T6T3I9XX6)

## Installation
If you are new to vvvv, download it over at www.visualprogramming.net. These patches are optimized for the upcoming 6.0 release.

Afterwards, click on the little gray icon in the top left corner (the so-called Quad Menu), navigate to "Manage Nugets > Commandline" and type the following:

```
nuget install VL.TheBigBang
```

When the package is successfully installed, hit F1 to open the Help Browser and scroll to the section called "TheBigBang". Have fun and let me know if there are questions or problems by opening an issue on GitHub!

## Content

### Part I: The Initial Singularity
0. Introduction
1. Types & IOBoxes
2. Nodes & Pins
3. Simple Math
4. Type Conversion
5. Colors
6. Strings
7. Error Handling

### Part II: The Subatomic Particles
8. 2D Rendering
9. 3D Rendering
10. Complex Types
11. Process Nodes
12. Video and Camera Input
13. Texture Sources & Effects
14. Mixing Skia & Stride
15. Controlling Patches
16. Animation
17. Typography
18. Transformations

### Part III: The Cosmic Inflation
19. Spreads
20. Iteration
21. Spread Generators
22. Looping Techniques
23. Pads
24. Update & Create
25. Managing Spreads
26. Dictionaries

### Part IV: The Primordial Soup
27. Mouse Input
28. Collision
29. Triggers & Flops
30. Counting
31. Keyboard Input
32. Audio Input
33. Boolean Logic
34. Ranges
35. Angles
36. Transitions
37. Algorithms

Currently I am working on the last bits of this tutorial series. Please consider supporting the development, if this tutorial has helped you and your practice so far and you want to speed things up!

### Part V: The Origin of Life
38. Operations ***WIP***
39. Mutability vs. Immutability ***WIP***
40. Object-Oriented Patching ***WIP***
41. Records & Classes ***WIP***
42. The Lifecycle of an Object ***WIP***

### Part VI: The Foundations of Culture
43. Time ***WIP***
44. File Access ***WIP***
45. Serialization ***WIP***
46. Data Structures ***WIP***
47. Networking ***WIP***
48. ImGui ***WIP***
49. State Management ***WIP***
50. Useful Libraries ***WIP***

### Part VII: The Search for Extraterrestrial Intelligence
51. Project Structure ***WIP***
52. Reactive Programming ***WIP***
53. Channels ***WIP***
54. Mutable Collections ***WIP***
55. Interfaces ***WIP***
56. Design Patterns ***WIP***
57. Creating a Library ***WIP**

[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/T6T3I9XX6)

## Supporters
Many thanks to these people for buying me a Mandelbrot on Ko-Fi!

cheheart, brunotti, sunep, michaelias, CeeYaa, amir, TobyK, Johannes Timpernagel, Shaul Tzemach, m4d, Paul Kimmerl, Manuel Ehrenfeld, efx, Emanuele Foti

Also special thanks to Rosi, Matthias, Ilina and Julian for proof-reading!

## License

VL.TheBigBang by chk is licensed under CC BY-SA 4.0