https://github.com/citizenfx/animkit
A tool for creating and editing GTA V animations.
https://github.com/citizenfx/animkit
fivem gta gtav
Last synced: 6 months ago
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A tool for creating and editing GTA V animations.
- Host: GitHub
- URL: https://github.com/citizenfx/animkit
- Owner: citizenfx
- License: agpl-3.0
- Created: 2021-09-06T10:19:12.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2022-09-14T16:23:52.000Z (over 3 years ago)
- Last Synced: 2025-07-06T10:39:51.243Z (6 months ago)
- Topics: fivem, gta, gtav
- Language: C#
- Homepage:
- Size: 1.52 MB
- Stars: 118
- Watchers: 7
- Forks: 22
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# AnimKit by Cfx.re
Set of projects for creating and editing GTA V animations.
## Download
See [latest release](https://github.com/CitizenFX/AnimKit/releases/latest).
## How to use
Please see tutorial on the [Cfx.re forum](https://forum.cfx.re/t/4778131).
## Projects
**Core**
- A core library used in both CLI and UI projects.
**CLI**
- A simple CLI tool on top of AnimKit. Not finished yet.
**UI**
- User-friendly UI application for easy and simple.
**Plugin**
- 3ds Max plugin based on OpenFormats I/O.
## TODO
* Implement code for CLI.
* UV animations support.
* ModelPosition and ModelRotation support.
* Figure out unknown animation tracks.
* Animation properties support.
* Quick actions raw->open and open->raw conversion.
## Requirements
- NET Framework 4.7.2 or newer for using `CLI` and `Core`.
- .NET 6 or newer for building AnimKit.UI.
## Credits
- dexyfex for [CodeWalker](https://github.com/dexyfex/CodeWalker).
- Alexander Blade and MIXAZZZ for [OPEN FORMATS I/O](http://dev-c.com/gtaiv/ofio/) project.
- OpenIV team for [openFormats](https://openiv.com) and [GIMS Evo](https://github.com/3Doomer/GIMS-Evo).
## License
AnimKit is licensed under the AGPL-3.0 license.