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https://github.com/citizenfx/animkit

A tool for creating and editing GTA V animations.
https://github.com/citizenfx/animkit

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A tool for creating and editing GTA V animations.

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README

          

# AnimKit by Cfx.re

Set of projects for creating and editing GTA V animations.

## Download
See [latest release](https://github.com/CitizenFX/AnimKit/releases/latest).

## How to use
Please see tutorial on the [Cfx.re forum](https://forum.cfx.re/t/4778131).

## Projects
**Core**
- A core library used in both CLI and UI projects.

**CLI**
- A simple CLI tool on top of AnimKit. Not finished yet.

**UI**
- User-friendly UI application for easy and simple.

**Plugin**
- 3ds Max plugin based on OpenFormats I/O.

## TODO
* Implement code for CLI.
* UV animations support.
* ModelPosition and ModelRotation support.
* Figure out unknown animation tracks.
* Animation properties support.
* Quick actions raw->open and open->raw conversion.

## Requirements
- NET Framework 4.7.2 or newer for using `CLI` and `Core`.
- .NET 6 or newer for building AnimKit.UI.

## Credits
- dexyfex for [CodeWalker](https://github.com/dexyfex/CodeWalker).
- Alexander Blade and MIXAZZZ for [OPEN FORMATS I/O](http://dev-c.com/gtaiv/ofio/) project.
- OpenIV team for [openFormats](https://openiv.com) and [GIMS Evo](https://github.com/3Doomer/GIMS-Evo).

## License
AnimKit is licensed under the AGPL-3.0 license.