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https://github.com/cjstehno/canyonbunny

LibGdx tutorial game.
https://github.com/cjstehno/canyonbunny

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LibGdx tutorial game.

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# Canyon Bunny

This is the tutorial game from the book
"[Learning LibGDX Game Development](https://www.packtpub.com/game-development/learning-libgdx-game-development-second-edition)" - translated to Groovy, of course.

> Warning: this code is inspired by the book; however, I have made quite a few changes (for the better, I feel).

> Disclaimer: This code does not work fully. There are issues with the physics that I am leaving broken for now since this is just a learning project.

## Build

./gradlew clean build pack dist

(you can omit `pack` and `dist` if you are just doing a development build.)

## Run

For development:

./gradle run

For distribution:

java -jar desktop-1.0.jar

(just make sure you have run the `dist` task to generate the jar file).