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https://github.com/cjstehno/canyonbunny
LibGdx tutorial game.
https://github.com/cjstehno/canyonbunny
Last synced: about 5 hours ago
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LibGdx tutorial game.
- Host: GitHub
- URL: https://github.com/cjstehno/canyonbunny
- Owner: cjstehno
- Created: 2015-11-08T20:53:31.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2015-11-21T16:05:10.000Z (almost 9 years ago)
- Last Synced: 2023-03-11T10:41:21.957Z (over 1 year ago)
- Language: Groovy
- Size: 8.59 MB
- Stars: 0
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Canyon Bunny
This is the tutorial game from the book
"[Learning LibGDX Game Development](https://www.packtpub.com/game-development/learning-libgdx-game-development-second-edition)" - translated to Groovy, of course.> Warning: this code is inspired by the book; however, I have made quite a few changes (for the better, I feel).
> Disclaimer: This code does not work fully. There are issues with the physics that I am leaving broken for now since this is just a learning project.
## Build
./gradlew clean build pack dist
(you can omit `pack` and `dist` if you are just doing a development build.)## Run
For development:
./gradle run
For distribution:
java -jar desktop-1.0.jar
(just make sure you have run the `dist` task to generate the jar file).