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https://github.com/claus/fc64
A low level Commodore 64 emulator written in Actionscript 3
https://github.com/claus/fc64
6502 6510 actionscript c64 emulator
Last synced: about 2 months ago
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A low level Commodore 64 emulator written in Actionscript 3
- Host: GitHub
- URL: https://github.com/claus/fc64
- Owner: claus
- License: gpl-2.0
- Archived: true
- Created: 2009-10-06T21:23:57.000Z (over 15 years ago)
- Default Branch: master
- Last Pushed: 2010-07-20T22:53:10.000Z (over 14 years ago)
- Last Synced: 2024-08-04T05:04:22.197Z (5 months ago)
- Topics: 6502, 6510, actionscript, c64, emulator
- Language: ActionScript
- Homepage: http://codeazur.com.br/lab/fc64/
- Size: 1.05 MB
- Stars: 67
- Watchers: 10
- Forks: 8
- Open Issues: 0
-
Metadata Files:
- Readme: README.markdown
- License: LICENSE
Awesome Lists containing this project
- awesome-actionscript-sorted - Commodore 64 Emulator - A low level Commodore 64 emulator written in Actionscript 3 (Apps & Tools / Emulators)
README
FC64
========FC64 is a low level Commodore 64 emulator written in Actionscript 3.
It is licensed under the GNU General Public License. See the LICENSE file for more information.
Projects
------------------- **libfc64** - Core library project (.swc) that includes the FC64 emulator and two display-list classes to make the emulator easy to use in other projects (*FC64Sprite* for Flash/ActionScript projects, *FC64UIComponent* for Flex projects).
- **fc64shell** - Sample Flex project showcasing FC64 usage with some sample public domain ROMs to load and interact with.
- **fc64-android** - AIR for Android project that allows FC64 to be packaged as an .apk to be run on Android devices with the AIR runtime installed.
Building
------------------The *FLEX_HOME* environment variable must be set, and must point to a Flex SDK that includes the AIR 2.5 SDK.
To compile and install the Android application, a few things need to happen:
1. Build the libfc64.swc file. There is no build script for this, but you can import this as a Library project into FlashBuilder to get a .swc file.
2. Make sure the AIR Runtime is installed on your phone.
3. Connect your phone to your computer
4. Make sure you have a certificate available for code signing, and update the build.properties file with both the path to the certificate and the password.
5. Navigate to the fc64-android directory and execute the following:
ant -f ./build/build.xmlThe default target will compile the code, package the .apk file, and install it on your device.