https://github.com/clemix37/wildlife-genesis
A TypeScript app simulating an ecosystem 🥀🪴
https://github.com/clemix37/wildlife-genesis
game-development gamedev javascript javascript-game typescript typescript-game
Last synced: 3 months ago
JSON representation
A TypeScript app simulating an ecosystem 🥀🪴
- Host: GitHub
- URL: https://github.com/clemix37/wildlife-genesis
- Owner: Clemix37
- Created: 2023-12-09T23:47:28.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-11-17T19:17:16.000Z (7 months ago)
- Last Synced: 2025-02-05T10:13:21.559Z (5 months ago)
- Topics: game-development, gamedev, javascript, javascript-game, typescript, typescript-game
- Language: TypeScript
- Homepage: https://clemix37.github.io/wildlife-genesis/
- Size: 168 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Wildlife Genesis
A TypeScript app simulating an ecosystem 🥀🪴
## Concept
Trying to reproduce a little ecosystem in TypeScript.
Animals can eat plants, can reproduce, but also have a probability of dying.
If an animal has not eaten in 5 days, he dies.
Plants can grow, reproduce and might die.
Some plants ar not eatable by animals, such as trees.Plants have a small percentage of becoming venenous. (TODO)
Animals 🦄 start by having a chance of ~0.2% to be killed, ~60% to eat a life, ~39% to reproduce itself.
Plants 🪴 start by having a chance of ~4% to be killed, ~74% to grow, ~22% to reproduce itself.