https://github.com/cleverage/play-morphia-evolutions
Adaptation of the PlayFramework evolutions mechanism for Morphia
https://github.com/cleverage/play-morphia-evolutions
Last synced: about 1 year ago
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Adaptation of the PlayFramework evolutions mechanism for Morphia
- Host: GitHub
- URL: https://github.com/cleverage/play-morphia-evolutions
- Owner: cleverage
- Created: 2012-12-02T20:34:16.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2012-12-14T08:44:38.000Z (over 13 years ago)
- Last Synced: 2025-01-17T01:46:31.716Z (about 1 year ago)
- Language: Java
- Homepage:
- Size: 2.4 MB
- Stars: 0
- Watchers: 8
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Play Morphia Evolutions
## Overview
This module is an adaptation of the native Play 1.2 Evolutions for Morphia.
It allows to manage evolution scripts (with "up" and "down" statements) and automatically checks if your database is up-to-date regarding this evolutions. If it is not the case, scripts can be applied :
- from the browser in dev mode
- via a dedicated command in prod mode
## Installation
Add the dependency for this module in your application `conf/dependencies.yml`
require:
- play
- play -> morphia 1.2.9
- morphiaevolutions -> morphiaevolutions 0.2
repositories:
- morphiaevolutions:
type: http
artifact: https://github.com/cleverage/play-morphia-evolutions/raw/master/dist/[module]-[revision].zip
containts:
- morphiaevolutions -> *
Then retrieve the module using
play deps --sync
By default, evolutions are enabled in the plugin. If you want to disable evolutions, you can update your `conf/application.conf` :
morphia.evolutions.enabled=false
## Usage
Once the module is installed, you can create evolution scripts in the directory `db/evolutions`
Evolution scripts should be name `1.js`, `2.js`,… in the order you want your evolutions to be applied.
The syntax of these scripts is quite similar to the standard Play evolution scripts syntax. Ex :
// Initializing Foo data
// --- !Ups
db.foo.insert({a: 1})
// --- !Downs
db.foo.remove({a: 1})
You can then check your database state using the `morphiaevolutions` command:
$ play morphiaevolutions
~ _ _
~ _ __ | | __ _ _ _| |
~ | '_ \| |/ _' | || |_|
~ | __/|_|\____|\__ (_)
~ |_| |__/
~
~ play! 1.2.5, http://www.playframework.org
~
~ Application revision is 1 [432895f] and Database revision is 0 [da39a3e]
~
~ Your database needs evolutions!
# ------------------------------------------------------------------------------
// --- Rev:1,Ups - 432895f
db.foo.insert({a: 1})
# ------------------------------------------------------------------------------
~ Run `play morphiaevolutions:apply` to automatically apply this script to the database
~ or apply it yourself and mark it done using `play morphiaevolutions:markApplied`
~
In dev mode, if you launch your app using `play run` you will see this in your browser.
The other command `apply`, `markApplied`, `resolve` works as their standard Play evolutions equivalents. see [Play evolutions documentation](http://www.playframework.org/documentation/1.2.5/evolutions).