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https://github.com/clibequilibrium/UnigineECS
Unigine-ECS is a blazing Fast and Lightweight ECS (Entity Component System). for Unigine Game Engine.
https://github.com/clibequilibrium/UnigineECS
dod ecs flecs flecs-csharp unigine
Last synced: 12 days ago
JSON representation
Unigine-ECS is a blazing Fast and Lightweight ECS (Entity Component System). for Unigine Game Engine.
- Host: GitHub
- URL: https://github.com/clibequilibrium/UnigineECS
- Owner: clibequilibrium
- Created: 2022-05-08T01:39:20.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-05-08T01:40:25.000Z (over 2 years ago)
- Last Synced: 2024-08-02T05:11:48.765Z (3 months ago)
- Topics: dod, ecs, flecs, flecs-csharp, unigine
- Language: C#
- Homepage:
- Size: 46.4 MB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE/flecs/LICENSE
Awesome Lists containing this project
- awesome-blazingly-fast - UnigineECS - Unigine-ECS is a blazing Fast and Lightweight ECS (Entity Component System). for Unigine Game Engine. (C#)
README
# Unigine-ECS
Unigine-ECS is a blazing Fast and Lightweight ECS (Entity Component System). for Unigine Game Engine.---
Dashboard requires bake(included) to be properly set up.
For ``Windows``: simply copy ``bake`` folder provided in ``dependencies`` folder into ``C:\Users\YOUR_USERNAME\``
Any other platform follow bake [steps](https://github.com/SanderMertens/bake)![dashboard](img/Dashboard.gif)
![debug](https://i.imgur.com/jVNllvn.png)
![dashboard2](https://i.imgur.com/tAyffpk.png)
![dashboard3](https://i.imgur.com/Fi06cys.png)