https://github.com/clpsplug/ggj2021
My creation at GGJ Online 2021
https://github.com/clpsplug/ggj2021
Last synced: 12 months ago
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My creation at GGJ Online 2021
- Host: GitHub
- URL: https://github.com/clpsplug/ggj2021
- Owner: Clpsplug
- License: other
- Created: 2021-01-30T15:54:33.000Z (over 5 years ago)
- Default Branch: base
- Last Pushed: 2021-01-31T11:03:42.000Z (over 5 years ago)
- Last Synced: 2025-02-28T03:31:52.662Z (over 1 year ago)
- Language: C#
- Size: 4.44 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# The /Lost+Found/ Directory
You are in charge of collecting data in a PC when a power failure happened! Find the lost data bits and deliver them to the 'lost+found' directory!
This game is developed within 48 hours at [Global Game Jam Online 2021](https://globalgamejam.org/2021/games/l-0).
## How to build
You need a Unity Package called Standard Assets (for Unity 2018.4) to correctly build this game.
Get the asset from Unity Asset Store:
https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-for-unity-2018-4-32351
and import everything under the 'Standard Asset' directory. Other directories are not used, and may be skipped.
## Licenses
The project itself is distributed under [CC BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) license.
The project also utilizes the following:
* Zenject: [MIT License](https://github.com/svermeulen/Extenject/blob/master/License.md)
* UniRx: [MIT License](https://github.com/neuecc/UniRx/blob/master/LICENSE)
* UniTask: [MIT License](https://github.com/Cysharp/UniTask/blob/master/LICENSE)
* UniSwitcher: [MIT License](https://github.com/Clpsplug/UniSwitcher/blob/base/LICENSE.txt)