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https://github.com/cnisidis/VL.SCSynth
Super Collider Server Lib - foundation for vvvv and SC integration
https://github.com/cnisidis/VL.SCSynth
csharp lib osc supercollider vvvv
Last synced: 3 months ago
JSON representation
Super Collider Server Lib - foundation for vvvv and SC integration
- Host: GitHub
- URL: https://github.com/cnisidis/VL.SCSynth
- Owner: cnisidis
- License: mit
- Created: 2023-10-05T05:53:24.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-07-09T20:52:04.000Z (4 months ago)
- Last Synced: 2024-07-10T01:14:43.841Z (4 months ago)
- Topics: csharp, lib, osc, supercollider, vvvv
- Language: C#
- Homepage:
- Size: 3.4 MB
- Stars: 4
- Watchers: 3
- Forks: 1
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-vl - VL.SCSynth - SuperCollider Server Library for VL (Libraries / Audio)
README
# VL.SCSynth
SuperCollider Server-Client Lib - foundation for vvvv and SC integration## What is this?
VL.SCSynth (SuperCollider Server)[^5] is a minimal implementation of a standalone server executor (scsynth)[^10] using the [VL.IO.OSC](https://github.com/vvvv/VL.IO.OSC) lib.
Read more about SuperCollider [here](https://supercollider.github.io/)
It supports all major OSC messages for manipulating the server itself and its nodes, such as SynthDefs, Synths, Groups and Busses (check [this list](#scserver-options) below).
Therefore it is bundled with all the appropriate functionalities to build your own messages and queries.
SCServer comes with an integrated SCClient (for receiving scynth responses). However SCClient can be used to access an active SuperCollider server by any machine, locally or internally.
[^10]: [scsynth](https://github.com/supercollider/supercollider/wiki/scsynth-development) – A real-time audio server
## Use SynthDefs to Instanciate Synths
Check the Example in you Help Browser (F1) "Custom SynthDefs"
- Create a folder named "synthdefs" next to your project file (root)
- Populate the "synthdefs" folder with scsyndef files (compiled synthdefs)
- Add VL.SCSynth to your patch project
- Call SYNTHDEFS category from your nodebrowser
- Pick and introduce a Synth (instance) based on the provided synthdef files
# Spnsoring
Development of this library was mainly sponsored by:
- [3e8.studio](https://www.3e8.studio)