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https://github.com/cocos2d/cocos2d-HTML5
Cocos2d for Web Browsers. Built using JavaScript.
https://github.com/cocos2d/cocos2d-HTML5
Last synced: 6 days ago
JSON representation
Cocos2d for Web Browsers. Built using JavaScript.
- Host: GitHub
- URL: https://github.com/cocos2d/cocos2d-HTML5
- Owner: cocos2d
- Created: 2012-01-20T07:31:59.000Z (almost 13 years ago)
- Default Branch: develop
- Last Pushed: 2024-01-10T07:12:20.000Z (10 months ago)
- Last Synced: 2024-10-31T06:35:03.907Z (8 days ago)
- Language: JavaScript
- Homepage: https://www.cocos.com
- Size: 63.3 MB
- Stars: 3,064
- Watchers: 259
- Forks: 902
- Open Issues: 251
-
Metadata Files:
- Readme: README.mdown
- Changelog: CHANGELOG.txt
- License: licenses/LICENSE_cocos2d-html5.txt
- Authors: AUTHORS.txt
Awesome Lists containing this project
- awesome-open-source-games - Cocos2d for HTML5 - Cocos2d for Web Browsers. Built using JavaScript. (Frameworks/Engines/Libraries / IOS)
README
Cocos2d-html5
==================[Cocos2d-html5][1] is a cross-platform 2D game engine written in JavaScript, based on [Cocos2d-X][2] and licensed under MIT.
It incorporates the same high level api as “Cocos2d JS-binding engine” and compatible with Cocos2d-X.
It currently supports canvas and WebGL renderer.-------------
#### Cocos2d-html5 has evolved to [Cocos Creator][11], new generation of Cocos game engine with a full featured editor and content creation friendly workflow. It supports all major platforms allowing games to be quickly released for the web, iOS, Android, Windows, Mac, and various mini-game platforms. A pure JavaScript-developed engine runtime is available on the web and mini-game platforms for better performance and smaller packages. On other native platforms, C++ is used to implement the underlying framework, providing greater operational efficiency. The latest repository is maintained in here [Engine of Cocos Creator][9].
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Cross Platform
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* Popular browsers: Chrome 14+, Safari 5.0+, IE9+, Firefox 3.5+.
* Mobile platforms: Mobile browsers,Facebook Instant Games and Mini Games.
* Native App: Same piece of code can run on "Cocos2d JS-Binding Engine" without or with little modification.Documentation
------------------
* Website: [www.cocos2d-x.org][3]
* Cocos Creator download: [Cocos Creator][10]Contact us
------------------
* Forum: [http://forum.cocos2d-x.org][5]
* Twitter: [http://www.twitter.com/cocos2dhtml5][6]
* Sina Microblog: [http://t.sina.com.cn/cocos2dhtml5][7]
[1]: http://www.cocos2d-x.org "Cocos2d-html5"
[2]: http://www.cocos2d-x.org "Cocos2d-X"
[3]: http://www.cocos2d-x.org "www.cocos2d-x.org"
[4]: http://www.cocos2d-x.org/wiki/Reference "API References"
[5]: http://forum.cocos2d-x.org "http://forum.cocos2d-x.org"
[6]: http://www.twitter.com/cocos2dhtml5 "http://www.twitter.com/cocos2dhtml5"
[7]: http://t.sina.com.cn/cocos2dhtml5 "http://t.sina.com.cn/cocos2dhtml5"
[8]: http://bower.io "http://bower.io"
[9]: https://github.com/cocos-creator/engine
[10]: http://cocos2d-x.org/download
[11]: https://www.cocos.com/en/products#CocosCreator "https://www.cocos.com"