https://github.com/codeandweb/axmol-physics-example
Example code for Axmol Game Engine using 2d game physics to create a game scene.
https://github.com/codeandweb/axmol-physics-example
Last synced: 12 days ago
JSON representation
Example code for Axmol Game Engine using 2d game physics to create a game scene.
- Host: GitHub
- URL: https://github.com/codeandweb/axmol-physics-example
- Owner: CodeAndWeb
- Created: 2023-02-17T11:13:35.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-09-25T11:07:26.000Z (over 2 years ago)
- Last Synced: 2025-01-07T21:09:37.444Z (over 1 year ago)
- Language: C++
- Size: 6.93 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# How to create a physics enabled game with Axmol Game Engine
This is the example code for the Axmol Game Engine physics Tutorial.
You learn
- How to enable the 2d pyhsics engine in Axmol
- How to create physics collision shapes
- How to create a game scene using the shapes
Read the complete tutorial here:
[How to create a physics enabled game with Axmol Game Engine](https://www.codeandweb.com/physicseditor/tutorials/how-to-create-a-physics-enabled-game-with-axmol-game-engine)