https://github.com/codeandweb/cocos2d-x-sprite-sheet-example
Create sprite sheets and animations for your cocos2d-x project
https://github.com/codeandweb/cocos2d-x-sprite-sheet-example
Last synced: about 1 year ago
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Create sprite sheets and animations for your cocos2d-x project
- Host: GitHub
- URL: https://github.com/codeandweb/cocos2d-x-sprite-sheet-example
- Owner: CodeAndWeb
- Created: 2015-12-15T08:30:37.000Z (over 10 years ago)
- Default Branch: main
- Last Pushed: 2023-09-21T14:11:24.000Z (over 2 years ago)
- Last Synced: 2025-04-04T13:45:01.694Z (about 1 year ago)
- Language: C++
- Size: 5.77 MB
- Stars: 13
- Watchers: 1
- Forks: 6
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# cocos2d-x sprite sheet tutorial
This project contains the source code and assets for the [animations and sprite sheets in cocos2d-x](https://www.codeandweb.com/texturepacker/tutorials/animations-and-spritesheets-in-cocos2d-x) tutorial.
Contents of the tutorial:
* Why you should use sprite sheets
* Designing for different resolutions and devices
* Creating sprite sheets
* Using sprite sheets
* Creating animations
* Animating a character sprite
## Important notice
We've removed the cocos2d-x sources from this folder. The reason is that they would add more than 300MB to the size of this repository.
This tutorial code was originally built with cocos2d-x 3.9, verified with [cocos2d-x 3.16](http://www.cocos2d-x.org/filedown/cocos2d-x-3.16.zip).
It should also run with the newest release of cocos2d-x — you can get it from the [download page](http://www.cocos2d-x.org/download).
To run this project simply copy the contents of the downloaded zip file into this folder. The structure of the project folder should like this:
* Classes
* ...
* cocos2d
* AUTHORS
* build
* ...
* CHANGELOG
* cmake
* ...
* cocos
* ...
* ...