https://github.com/codeandweb/phaser3-lighting
Small example showing how to use normal maps to create light effects with Phaser 3
https://github.com/codeandweb/phaser3-lighting
Last synced: 4 months ago
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Small example showing how to use normal maps to create light effects with Phaser 3
- Host: GitHub
- URL: https://github.com/codeandweb/phaser3-lighting
- Owner: CodeAndWeb
- License: other
- Created: 2018-03-01T14:03:31.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2018-06-22T11:33:19.000Z (almost 8 years ago)
- Last Synced: 2025-11-19T04:19:14.963Z (7 months ago)
- Language: PLSQL
- Size: 1.57 MB
- Stars: 7
- Watchers: 1
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Phaser 3 dynamic lighting demo
==============================

The complete tutorial is available from here: [How to create light effects with normal maps in Phaser 3](https://www.codeandweb.com/spriteilluminator/tutorials/how-to-create-light-effects-in-phaser3)
Content:
- Load sprite inclucing its normal map
- Enable dynamic lighting
- Load sprite sheets with corresponding normal map sheet