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https://github.com/codeanticode/pshader-experiments
Tests and experiments with GLSL shaders in Processing 3.0
https://github.com/codeanticode/pshader-experiments
Last synced: 24 days ago
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Tests and experiments with GLSL shaders in Processing 3.0
- Host: GitHub
- URL: https://github.com/codeanticode/pshader-experiments
- Owner: codeanticode
- Created: 2013-12-10T04:32:55.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2016-11-06T11:44:52.000Z (about 8 years ago)
- Last Synced: 2023-04-14T04:21:36.747Z (over 1 year ago)
- Language: Processing
- Homepage:
- Size: 13.5 MB
- Stars: 45
- Watchers: 7
- Forks: 14
- Open Issues: 1
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Tests and experiments with GLSL shaders in Processing 3.0: use of OpenGL profiles 3 and 4, geometry and tessellation shaders.
Some of the sketches in this repo might not work with stable releases of Processing, as they might rely on features under development.