https://github.com/codemaestroai/advanced-unity-mcp
Public repository for Advanced Unity MCP by Code Maestro (www.code-maestro.com).
https://github.com/codemaestroai/advanced-unity-mcp
ai ai-integration game-development mcp mcp-server unity
Last synced: 3 months ago
JSON representation
Public repository for Advanced Unity MCP by Code Maestro (www.code-maestro.com).
- Host: GitHub
- URL: https://github.com/codemaestroai/advanced-unity-mcp
- Owner: codemaestroai
- Created: 2025-06-11T13:23:36.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2025-06-25T16:51:51.000Z (3 months ago)
- Last Synced: 2025-06-25T17:44:15.192Z (3 months ago)
- Topics: ai, ai-integration, game-development, mcp, mcp-server, unity
- Homepage:
- Size: 500 KB
- Stars: 40
- Watchers: 1
- Forks: 4
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
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README
# Advanced Unity MCP from Code Maestro
**Control Unity with AI through natural language commands.**
Instead of clicking through menus and manually setting up GameObjects, just tell your AI assistant what you want and watch it happen automatically.
```
"Create a red material and apply it to a cube"
"Build the project for Android"
"Make a new scene with a camera and directional light"
```**Watch the video**
[](http://www.youtube.com/watch?v=EwBuDHmiHMA "Advanced MCP Integration for Unity - Powered by Code Maestro (Coming Soon)")
## Quick Start
**1. Install the Package**
Unity Package Manager → Add package from git URL:
```
https://github.com/codemaestroai/advanced-unity-mcp.git
```**2. Connect Your AI**
- Go to `Code Maestro > MCP Dashboard` in Unity
- Click **Configure** next to your preferred MCP client
- Start giving commands!**Supported MCP Clients:** Code Maestro, GitHub Copilot, Cursor, Windsurf, Claude Code and any other MCP-capable copilot.
## What Unity MCP Can Do
**Core Editor Control** - Play/pause/stop game, execute menu items, read/clear console messages
**Asset & Scene Management** - Create/modify/delete materials, prefabs, scripts, manage scenes and GameObjects
**Build & Platform Tools** - Build settings, platform switching, Android Debug Bridge operations
**Project Configuration** - Unity packages, project settings, PlayerPrefs, external tools
**Performance Analysis** - Unity Profiler control for performance bottlenecks## Examples
- `"Check the console for any errors"`
- `"Create a script called PlayerMovement with WASD controls"`
- `"Switch the build target to iOS"`
- `"Add a rigidbody component to the selected object"`
- `"Create a new material with metallic properties"`
- `"Save the current GameObject as a prefab"`
- `"Clear all console messages and check for warnings"`## How It Works
Unity MCP bridges your Unity Editor with AI assistants using the Model Context Protocol. Two components work together:
- **Bridge Server** - Runs in Unity Editor, provides API access
- **Relay Server** - Handles communication with MCP clientsThe setup is automatic once you install the package and configure your MCP client.
## Requirements
- Unity 2021 and newer
- MCP Client (Such as GitHub Copilot or Cursor)---
**Made by [Code Maestro](https://www.code-maestro.com) • [Join our Discord](https://discord.gg/bsFRAqATXz) • [Report Issues](https://github.com/codemaestroai/advanced-unity-mcp/issues)**