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https://github.com/codewithkyle/boxii-rust

Messin around with Rust and wgpu
https://github.com/codewithkyle/boxii-rust

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Messin around with Rust and wgpu

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README

        

Start with [wgpu tutorial](https://sotrh.github.io/learn-wgpu/#what-is-wgpu) before expanding into custom functionality. Maybe follow up with `boxii-odin` project?

- [ ] Beginner
- [x] Deps and the window
- [x] The Surface
- [x] The Pipeline
- [x] Buffers and Indicies
- [x] Textures and bind groups
- [ ] Uniform buffers and 3d camera
- [x] Instancing
- [ ] The Depth Buffer
- [ ] Model Loading
- [ ] Intermediate
- [ ] Working with Lights
- [ ] Normal Mapping
- [ ] Better Camera
- [ ] High Dynamic Range Rendering

**Going Beyond**

- [ ] Pan canvas cursor
- [ ] Selection cursor
- [ ] Create rectangle tool
- [ ] Change rectangle color
- [ ] Resize rectangle
- [ ] Create line tool
- [ ] Change line color
- [ ] Resize line

---

**Setup**

1. Install [Rust](https://www.rust-lang.org/tools/install) (duh)
1. Install [esbuild](https://esbuild.github.io/getting-started/#other-ways-to-install)

**Test**

Run `./test.sh`