https://github.com/codewriter-packages/textmeshpro-spriteatlas-support
Tool that converts SpriteAtlas to TextMeshPro Sprite asset
https://github.com/codewriter-packages/textmeshpro-spriteatlas-support
spriteatlas textmeshpro unity unity3d
Last synced: 10 months ago
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Tool that converts SpriteAtlas to TextMeshPro Sprite asset
- Host: GitHub
- URL: https://github.com/codewriter-packages/textmeshpro-spriteatlas-support
- Owner: codewriter-packages
- License: mit
- Created: 2023-10-04T15:30:32.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-07-02T10:30:09.000Z (almost 2 years ago)
- Last Synced: 2025-04-21T19:45:08.213Z (about 1 year ago)
- Topics: spriteatlas, textmeshpro, unity, unity3d
- Language: C#
- Homepage:
- Size: 34.2 KB
- Stars: 55
- Watchers: 1
- Forks: 4
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# TextMeshPro.SpriteAtlas.Support [](#) [](#) 
## :heavy_exclamation_mark: Requirements
- Unity **2022.3**
- SpriteAtlas **V2**
- TextMeshPro package version **3.0.6**
## :rocket: How to use?
#### 1. Enable SpriteAtlas V2 in `ProjectSettings/Editor`

#### 2. Create `SpriteAtlas`

#### 3. Select `SpriteAtlas` and create asset by `Create/TextMeshPro/SpriteAtlas Asset`

#### 4. Done. Now you can use generated sprite asset in TextMeshPro
## :open_book: How to Install
Library distributed as git package ([How to install package from git URL](https://docs.unity3d.com/Manual/upm-ui-giturl.html))
Git URL: `https://github.com/codewriter-packages/textmeshpro-spriteatlas-support.git`
## :green_book: License
TextMeshPro.SpriteAtlas.Support is [MIT licensed](./LICENSE.md).