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https://github.com/coding-pelican/tic-tac-toe-c
Implementation of the classic Tic Tac Toe game in C. The game allows players to play against each other or against an AI opponent.
https://github.com/coding-pelican/tic-tac-toe-c
ascii c cli-game console-based console-game game minimax minimax-algorithm minimax-alpha-beta-pruning terminal-based terminal-game tic-tac-toe tic-tac-toe-game
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Implementation of the classic Tic Tac Toe game in C. The game allows players to play against each other or against an AI opponent.
- Host: GitHub
- URL: https://github.com/coding-pelican/tic-tac-toe-c
- Owner: coding-pelican
- License: mit
- Created: 2024-06-17T09:46:01.000Z (5 months ago)
- Default Branch: main
- Last Pushed: 2024-08-04T09:51:10.000Z (3 months ago)
- Last Synced: 2024-08-04T10:53:23.827Z (3 months ago)
- Topics: ascii, c, cli-game, console-based, console-game, game, minimax, minimax-algorithm, minimax-alpha-beta-pruning, terminal-based, terminal-game, tic-tac-toe, tic-tac-toe-game
- Language: C
- Homepage:
- Size: 85.9 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
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README
# Tic Tac Toe
This is an implementation of the classic Tic Tac Toe game in C. The game allows players to play against each other or against an AI opponent.
## Features
- Human vs Human gameplay
- Human vs AI gameplay
- AI vs AI gameplay
- Simple command-line interface
- Minimax algorithm for AI decision making## Getting Started
### Prerequisites
- C compiler (e.g., GCC, Clang, or MSVC)
### Building and Running
1. Clone the repository:
```shell
git clone https://github.com/coding-pelican/tic-tac-toe-c.git
```2. Navigate to the project directory:
```shell
cd tic-tac-toe-c
```3. Compile the source code:
```shell
clang tic_tac_toe.c -o tic_tac_toe
```4. Run the game:
```shell
./tic_tac_toe
```## How to Play
1. Launch the game executable.
2. From the main menu, select the game mode:
- Play with Another Player
- Play with A.I.
- Watch A.I. game play
3. Follow the on-screen instructions to make your moves.
4. The game will display the winner or a draw when the game ends.## Code Structure
The source code is organized as follows:
- `tic_tac_toe.c`: Contains the main game logic, including the game loop, input handling, game state management, and AI decision making.
- `README.md`: Provides an overview of the game and instructions for building and running the code.## License
This project is released under the MIT License. See the [LICENSE](./LICENSE) file for more details.
## Future improvements
- [ ] AI difficulty selection option (Easy, Medium, Hard)
- [ ] Game statistics tracking (wins, losses, draws)
- [ ] Game board size selection option (3x3, 4x4, 5x5)
- [ ] Option to display game board size (3x3, 4x4, 5x5)
- [ ] Game messages and formatting improvements
- [ ] Provide localization support for multiple languages
- [ ] Optimize the codebase further for better performance## Acknowledgements
- The Minimax algorithm implementation is based on the tutorial by [GeeksforGeeks](https://www.geeksforgeeks.org/minimax-algorithm-in-game-theory-set-1-introduction/).
## Contact
For any questions or inquiries, please contact the project author:
- Name: Gyeongtae Kim
- Email: