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https://github.com/colemangariety/gulp-nodemon
gulp + nodemon + convenience
https://github.com/colemangariety/gulp-nodemon
bunyan gulp gulp-tasks lint nodemon
Last synced: about 14 hours ago
JSON representation
gulp + nodemon + convenience
- Host: GitHub
- URL: https://github.com/colemangariety/gulp-nodemon
- Owner: ColemanGariety
- Created: 2014-01-04T23:52:23.000Z (about 11 years ago)
- Default Branch: master
- Last Pushed: 2022-12-05T11:39:21.000Z (about 2 years ago)
- Last Synced: 2025-02-01T08:10:03.714Z (about 14 hours ago)
- Topics: bunyan, gulp, gulp-tasks, lint, nodemon
- Language: JavaScript
- Homepage:
- Size: 525 KB
- Stars: 526
- Watchers: 15
- Forks: 76
- Open Issues: 46
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
gulp-nodemon
===========gulp + nodemon + convenience
## Install
```bash
$ npm install --save-dev gulp-nodemon
```## Usage
Gulp-nodemon is almost exactly like regular nodemon, but it's made for use with gulp tasks.
### **nodemon([options])**
Gulp-nodemon takes an options object [just like the original](https://github.com/remy/nodemon#config-files).
Example below will start `server.js` in `development` mode and watch for changes, as well as watch all `.html` and `.js` files in the directory.
```js
gulp.task('start', function (done) {
nodemon({
script: 'server.js'
, ext: 'js html'
, env: { 'NODE_ENV': 'development' }
, done: done
})
})
```## Synchronous Build Tasks
*NOTE: This feature requires Node v0.12 because of `child_process.spawnSync`.*
Gulp-nodemon can synchronously perform build tasks on restart.
### **{ tasks: [Array || Function(changedFiles)] }**
If you want to lint your code when you make changes that's easy to do with a simple event. But what if you need to wait while your project re-builds before you start it up again? This isn't possible with vanilla nodemon, and can be tedious to implement yourself, but it's easy with gulp-nodemon:
```js
nodemon({
script: 'index.js'
, tasks: ['browserify']
})
```What if you want to decouple your build processes by language? Or even by file? Easy, just set the `tasks` option to a function. Gulp-nodemon will pass you the list of changed files and it'll let you return a list of tasks you want run.
*NOTE:* If you manually restart the server (`rs`) this function will receive a `changedFiles === undefined` so check it and return the `tasks` because it expects an array to be returned.
```js
nodemon({
script: './index.js'
, ext: 'js css'
, tasks: function (changedFiles) {
var tasks = []
if (!changedFiles) return tasks;
changedFiles.forEach(function (file) {
if (path.extname(file) === '.js' && !~tasks.indexOf('lint')) tasks.push('lint')
if (path.extname(file) === '.css' && !~tasks.indexOf('cssmin')) tasks.push('cssmin')
})
return tasks
}
})
```## Events
gulp-nodemon returns a stream just like any other NodeJS stream, **except for the `on` method**, which conveniently accepts gulp task names in addition to the typical function.
### **.on([event], [Array || Function])**
1. `[event]` is an event name as a string. See [nodemon events](https://github.com/remy/nodemon/blob/master/doc/events.md).
2. `[tasks]` An array of gulp task names or a function to execute.### **.emit([event])**
1. `event` is an event name as a string. See [nodemon events](https://github.com/remy/nodemon/blob/master/doc/events.md#using-nodemon-events).## Examples
### Basic Usage
The following example will run your code with nodemon, lint it when you make changes, and log a message when nodemon runs it again.
```js
// Gulpfile.js
var gulp = require('gulp')
, nodemon = require('gulp-nodemon')
, jshint = require('gulp-jshint')gulp.task('lint', function () {
gulp.src('./**/*.js')
.pipe(jshint())
})gulp.task('develop', function (done) {
var stream = nodemon({ script: 'server.js'
, ext: 'html js'
, ignore: ['ignored.js']
, tasks: ['lint'] })
, done: donestream
.on('restart', function () {
console.log('restarted!')
})
.on('crash', function() {
console.error('Application has crashed!\n')
stream.emit('restart', 10) // restart the server in 10 seconds
})
})
```_**You can also plug an external version or fork of nodemon**_
```js
gulp.task('pluggable', function() {
nodemon({ nodemon: require('nodemon'),
script: 'server.js'})
})
```### Bunyan Logger integration
The [bunyan](https://github.com/trentm/node-bunyan/) logger includes a `bunyan` script that beautifies JSON logging when piped to it. Here's how you can you can pipe your output to `bunyan` when using `gulp-nodemon`:
```js
gulp.task('run', ['default', 'watch'], function(done) {
var nodemon = require('gulp-nodemon'),
spawn = require('child_process').spawn,
bunyannodemon({
script: paths.server,
ext: 'js json',
ignore: [
'var/',
'node_modules/'
],
watch: [paths.etc, paths.src],
stdout: false,
readable: false,
done: done
})
.on('readable', function() {// free memory
bunyan && bunyan.kill()bunyan = spawn('./node_modules/bunyan/bin/bunyan', [
'--output', 'short',
'--color'
])bunyan.stdout.pipe(process.stdout)
bunyan.stderr.pipe(process.stderr)this.stdout.pipe(bunyan.stdin)
this.stderr.pipe(bunyan.stdin)
});
})
```## Using `gulp-nodemon` with React, Browserify, Babel, ES2015, etc.
Gulp-nodemon is made to work with the "groovy" new tools like Babel, JSX, and other JavaScript compilers/bundlers/transpilers.
In gulp-nodemon land, you'll want one task for compilation that uses an on-disk cache (e.g. `gulp-file-cache`, `gulp-cache-money`) along with your bundler (e.g. `gulp-babel`, `gulp-react`, etc.). Then you'll put `nodemon({})` in another task and pass the entire compile task in your config:
```js
var gulp = require('gulp')
, nodemon = require('gulp-nodemon')
, babel = require('gulp-babel')
, Cache = require('gulp-file-cache')var cache = new Cache();
gulp.task('compile', function () {
var stream = gulp.src('./src/**/*.js') // your ES2015 code
.pipe(cache.filter()) // remember files
.pipe(babel({ ... })) // compile new ones
.pipe(cache.cache()) // cache them
.pipe(gulp.dest('./dist')) // write them
return stream // important for gulp-nodemon to wait for completion
})gulp.task('watch', ['compile'], function (done) {
var stream = nodemon({
script: 'dist/' // run ES5 code
, watch: 'src' // watch ES2015 code
, tasks: ['compile'] // compile synchronously onChange
, done: done
})return stream
})
```The cache keeps your development flow moving quickly and the `return stream` line ensure that your tasks get run in order. If you want them to run async, just remove that line.
## Using `gulp-nodemon` with `browser-sync`
Some people want to use `browser-sync`. That's totally fine, just start browser sync in the same task as `nodemon({})` and use gulp-nodemon's `.on('start', function () {})` to trigger browser-sync. Don't use the `.on('restart')` event because it will fire before your app is up and running.