https://github.com/colinbellino/ludum-dare-46
Our submission for the Ludum Dare 46 event (April 2020)
https://github.com/colinbellino/ludum-dare-46
aseprite ludum-dare ludum-dare-46 stateless unity3d
Last synced: 2 months ago
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Our submission for the Ludum Dare 46 event (April 2020)
- Host: GitHub
- URL: https://github.com/colinbellino/ludum-dare-46
- Owner: colinbellino
- Created: 2020-04-13T14:14:02.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2021-08-04T00:19:54.000Z (almost 4 years ago)
- Last Synced: 2025-01-13T12:48:28.147Z (4 months ago)
- Topics: aseprite, ludum-dare, ludum-dare-46, stateless, unity3d
- Language: ShaderLab
- Homepage: https://colinbellino.itch.io/bonfire
- Size: 34.2 MB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Ludum Dare 46 (Bonfire)
A game built in 3 days for the Ludum Dare Game Jam. It's really short and easy, but we hope you have fun!
Play at: https://colinbellino.itch.io/bonfire
## Installing dependencies
This project depends on several assets that need to be bought and downloaded separately (in the Plugins/ folder):
- Enhanced Hierarchy 2.4.4: https://assetstore.unity.com/packages/tools/utilities/enhanced-hierarchy-2-0-44322
- SRDebugger 1.9.0: https://assetstore.unity.com/packages/tools/gui/srdebugger-console-tools-on-device-27688
- Rainbow Folders 2.2.0: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526
- Odin Inspector 2.1.11: https://odininspector.com/odin-serializer
- Odin Validator 2.1.11: https://odininspector.com/odin-project-validator**Make sure you restart Unity so all editor are reloaded correctly.**
## Setting up dependencies
- Rainbow Folders: in Project Settings > Borodar > Rainbow Folders, set the folder location to `Assets/Plugins`.
