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https://github.com/colinbellino/ludum-dare-46

Our submission for the Ludum Dare 46 event (April 2020)
https://github.com/colinbellino/ludum-dare-46

aseprite ludum-dare ludum-dare-46 stateless unity3d

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Our submission for the Ludum Dare 46 event (April 2020)

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# Ludum Dare 46 (Bonfire)

A game built in 3 days for the Ludum Dare Game Jam. It's really short and easy, but we hope you have fun!

Play at: https://colinbellino.itch.io/bonfire

## Installing dependencies

This project depends on several assets that need to be bought and downloaded separately (in the Plugins/ folder):

- Enhanced Hierarchy 2.4.4: https://assetstore.unity.com/packages/tools/utilities/enhanced-hierarchy-2-0-44322
- SRDebugger 1.9.0: https://assetstore.unity.com/packages/tools/gui/srdebugger-console-tools-on-device-27688
- Rainbow Folders 2.2.0: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526
- Odin Inspector 2.1.11: https://odininspector.com/odin-serializer
- Odin Validator 2.1.11: https://odininspector.com/odin-project-validator

**Make sure you restart Unity so all editor are reloaded correctly.**

## Setting up dependencies

- Rainbow Folders: in Project Settings > Borodar > Rainbow Folders, set the folder location to `Assets/Plugins`.

![BtCCVz](https://user-images.githubusercontent.com/622180/128102304-a7c51aad-afa4-4258-8c9a-bfbc8f341172.png)