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https://github.com/colleagueriley/rsgl-doom

DOOM source port made using RSGL and a modified version of PureDoom. Written in Pure-C
https://github.com/colleagueriley/rsgl-doom

doom doom-source-port linux macos pure-c puredoom rsgl windows

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DOOM source port made using RSGL and a modified version of PureDoom. Written in Pure-C

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# RSGL-DOOM
DOOM source port made using RSGL and PureDoom

# Build status
![Linux workflow](https://github.com/ColleagueRiley/RSGL-DOOM/actions/workflows/linux.yml/badge.svg)
![Windows workflow windows](https://github.com/ColleagueRiley/RSGL-DOOM/actions/workflows/windows.yml/badge.svg)
![MacOS workflow windows](https://github.com/ColleagueRiley/RSGL-DOOM/actions/workflows/macos.yml/badge.svg)

# Building
To build RSGL-Doom, simply run `make` or `make debug` to compile in debug mode

# TODO
## Client
- Fix mouse look support (macOS)
- Controller support

## Moding PureDOOM
- Add graphics acceleration
- Add jump function
- Add looking up/down