https://github.com/colleagueriley/rsgl_engine
basic 'engine' for RSGL, supports C scripting via libtcc
https://github.com/colleagueriley/rsgl_engine
Last synced: 5 months ago
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basic 'engine' for RSGL, supports C scripting via libtcc
- Host: GitHub
- URL: https://github.com/colleagueriley/rsgl_engine
- Owner: ColleagueRiley
- Created: 2024-06-08T01:53:43.000Z (11 months ago)
- Default Branch: main
- Last Pushed: 2024-06-23T12:38:13.000Z (10 months ago)
- Last Synced: 2024-06-23T13:47:29.624Z (10 months ago)
- Language: C
- Homepage:
- Size: 325 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# RSGL_engine
Basic 'engine' for RSGL. Supports C scripting via libtcc.more features will probably be added in the future
# features
- scripting with C
- move sprites (when control is pressed)
- see x, y of mouse and sprites (when control is pressed)
- physics library
- init, collideEvent and eventLoop functions
- pause physics sim (with control + d)
- get libtcc to be properly statically linked (windows)
- broadcast / get message (functional call)# dependencies
All dependencies are internally included and/or cloned in by the Makefile
- libtcc (included via `git clone`)
- RSGL (included locally)
- rphys (included locally)