https://github.com/colormaticstudios/runic-godot
The runic web game, remade in Godot for easier development
https://github.com/colormaticstudios/runic-godot
Last synced: 7 months ago
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The runic web game, remade in Godot for easier development
- Host: GitHub
- URL: https://github.com/colormaticstudios/runic-godot
- Owner: ColormaticStudios
- License: gpl-3.0
- Created: 2023-10-07T20:55:43.000Z (almost 3 years ago)
- Default Branch: master
- Last Pushed: 2024-03-30T02:58:43.000Z (over 2 years ago)
- Last Synced: 2025-01-22T17:22:47.482Z (over 1 year ago)
- Language: GDScript
- Size: 57.6 KB
- Stars: 3
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
## Runic in [Godot Engine](https://godotengine.org)
Runic is a multiplayer 2D survival game with a simple vector art style. The premise is to collect resources and build structures. It is ~~a ripoff of~~ inspired by Moomoo.io.
I plan to add a magic system with tomes and runes, thus the name.
I also plan to add a crafting system similar to Terraria, where you get close to the necessary crafting table to craft an item in a menu. You can craft tools, walls, and other objects.
As of yet, multiplayer has not been implemented. I plan on using Godot Engine's own high level multiplayer API.
This game was originally made in basic Javascript as a learning opportunity, but it was too time consuming to roll new things out so I'm porting it to Godot. I already learned what I needed to learn, so this is just to keep the project alive. You can find the Javascript version here:
[client repo](https://github.com/ColormaticStudios/runic-client)
[server repo](https://github.com/ColormaticStudios/runic-server)
[engine repo](https://github.com/ColormaticStudios/cantriip)