https://github.com/colyseus/cocos-demo-mmo
Colyseus + Cocos: Basic MMO with a chat system, player persistence, and multiple flowing rooms
https://github.com/colyseus/cocos-demo-mmo
colyseus colyseus-sample
Last synced: 4 months ago
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Colyseus + Cocos: Basic MMO with a chat system, player persistence, and multiple flowing rooms
- Host: GitHub
- URL: https://github.com/colyseus/cocos-demo-mmo
- Owner: colyseus
- Created: 2022-07-27T22:30:09.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2022-07-28T18:53:02.000Z (about 3 years ago)
- Last Synced: 2025-06-14T01:15:53.796Z (4 months ago)
- Topics: colyseus, colyseus-sample
- Language: JavaScript
- Homepage: https://docs.colyseus.io/demo/cocos/mmo/
- Size: 1020 KB
- Stars: 16
- Watchers: 3
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# MMO Tech Demo
The purpose of this technical demo is to show one method of how to make a **basic** MMO. Including a chat system, player persistence, multiple flowing ColyseusRooms and networked interactable objects. It is important to note that this demo **does not** include sharding or any other methods of load balancing that one would need for a production scale MMO. This demo is designed to work with Colyseus version 0.14.0 and [Cocos version 3.2.0](cocos-dashboard://download/2d_3.2.0).
Please check our [documentation](https://docs.colyseus.io/demo/cocos/mmo/) for more information about utilizing this demo.
